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Craft and Technology Department

Curriculum

DESIGN & TECHNOLOGY (D&T)

Design and Technology equips students with future ready skills such as user empathy and design thinking, and prepares students to explore rapidly changing technologies. Iterative design and make is taught at the lower secondary and design thinking through problem-based learning is applied at Upper Secondary. Students develop the quality of mindfulness, empathy and sensitivity through improving some aspects of their environment in everyday life. Through design and technology, students become discerning and informed users of products, and are nurtured as future innovators or creators.

 

NUTRITION AND FOOD SCIENCE (NFS)

Food and Consumer Education (FCE) is offered at Lower Secondary while Food and Nutrition (F&N) is offered at Upper Secondary. Through this subject, students stay abreast on the latest developments in culinary and food technology, and demonstrate a sense of responsibility to share nutritional knowledge with family and the wider community. Through hand-on practical sessions, student-centred and independent learning, the NFS Unit nurtures students to be creative, resourceful, discerning and healthy individuals.

 

ART

The art curriculum seeks to provide students with a balanced and well-rounded education in the aesthetic, cognitive and affective dimensions. Through engagement in art discourse/critique, the curriculum promotes lifelong enjoyment and appreciation of artistic works; developing visual literacy in students. Production of artwork encourages imagination and cultivates in students the capacity to innovate and improvise, preparing them to face future challenges.

 

MUSIC

The subject is offered at lower secondary and aims to develop the students’ musical abilities. Through music performing and creating, our music curriculum creates a platform to provide every student with a basic music education and to grow extra-musical skills such as critical thinking skills, psychomotor skills, social awareness, and moral and cultural values. These are important to the holistic development of a student, better prepare them to thrive in a fast-changing and highly-connected world.

Common Curriculum

As part of the school’s implementation of Full Subject-based Banding, lower secondary students will take a set of subjects at a common level. These subjects include Design & Technology, Food and Consumer Education, Art and Music. Designed to provide accessibility to all students, the common curriculum gives students the opportunity to learn in a nurturing and diverse environment. Through the use of pedagogies like scaffolding and differential instructions, students can grow at different pace to reach their full potential.

Learning Outcomes

DESIGN & TECHNOLOGY (D&T)

  • Cultivate visual-spatial thinking through sketching, experimenting and prototyping using appropriate materials and basic hand tools/equipment/machines safely
  • Develop an appreciation of function, aesthetics and technology in design through everyday products and their implication on sustainability
  • Exercise judgements for design appropriateness with respect to the users, functionality and the environment
  • Develop confidence and pride through turning ideas into physical objects

 

NUTRITION AND FOOD SCIENCE (NFS)

  • Cultivate visual-spatial thinking through sketching, experimenting and prototyping using appropriate materials and basic hand tools/equipment/machines safely
  • Develop an appreciation of function, aesthetics and technology in design through everyday products and their implication on sustainability
  • Exercise judgements for design appropriateness with respect to the users, functionality and the environment
  • Develop confidence and pride through turning ideas into physical objects

 

ART

  • Identify qualities in and interpret what they see and experience
  • Record and present their observations using different ways
  • Generate questions and ideas from visuals
  • Express experiences and ideas in art making
  • Experiment with different materials, tools, and media to create new visual possibilities
  • Reflect and share views on their own and others’ art making
  • Relate to examples of Singapore and international art and their ideas and processes
  • Work with others to make art, present art, and solve visual and other problems

 

MUSIC

  • Perform Music in both instrumental and vocal settings, individually and in groups
  • Create Music in both instrumental and vocal settings, individually and in groups
  • Listen and Respond to Music
  • Appreciate Music in local and global cultures
  • Understand musical elements and concepts

Key Programmes

  • Maker Programme
  • Junior Chef Programme
  • Digital Art Programme
  • Coding Music Programme
Pic1.jpg3D doodling on 3D printed figurine
Pic2.jpgDigital Art Creation using Samsung Flip
Pic3.jpgJunior Chef ProgrammePic4.jpgDigital Music Performance